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iNF
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Post subject: Re: Starcraft 2 beta Posted: Sat Feb 27, 2010 12:47 am |
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Casual |
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Joined: Mon Mar 17, 2008 6:51 pm Posts: 843
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there's a loader out now for the ppl still waiting for a key.
for obvious reason won't paste a link but it's easy to find.
anyway it works just fine, though it's the first release so functionality is a little limited, nevertheless it's playable.
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Mihir
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Post subject: Re: Starcraft 2 beta Posted: Sat Feb 27, 2010 12:50 am |
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Joined: Thu Jul 23, 2009 5:53 pm Posts: 3405 Location: Netherlands
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Fame.fame didnt work.... ;(
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raser
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Post subject: Re: Starcraft 2 beta Posted: Wed Mar 03, 2010 7:25 pm |
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Casual |
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Joined: Sat May 23, 2009 11:50 am Posts: 977
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raser
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Post subject: Re: Starcraft 2 beta Posted: Wed Mar 03, 2010 7:26 pm |
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Casual |
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Joined: Sat May 23, 2009 11:50 am Posts: 977
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Supreme
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Post subject: Re: Starcraft 2 beta Posted: Thu Mar 04, 2010 2:01 am |
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Joined: Tue Feb 23, 2010 2:01 am Posts: 112
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if any1 gets a key and doesnt want to use it, i would really like one.
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klemze
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Post subject: Re: Starcraft 2 beta Posted: Sun Mar 07, 2010 4:56 pm |
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Joined: Tue Mar 18, 2008 11:46 am Posts: 359
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I think you are not the only one :s
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klemze
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Post subject: Re: Starcraft 2 beta Posted: Wed Mar 10, 2010 9:29 am |
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Joined: Tue Mar 18, 2008 11:46 am Posts: 359
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Apparently, a new batch of beta keys has been sent out now, so go go check your email !
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Banaj
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Post subject: Re: Starcraft 2 beta Posted: Wed Mar 10, 2010 1:25 pm |
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Casual |
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Joined: Tue Mar 18, 2008 1:04 am Posts: 523
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Well as I've been playing quite some games by now (150ish or something) I got to say it's pretty neat. The only thing is that as the beta gets more popular the cheese strats are getting out fast and everyone copies em. I play protoss and every protoss I meet does like 3 gate rush now so you also HAVE to go 3 gate otherwise you die, stuff like that makes it fucking dumb. Hope a lot of stuff that gets abused now will get sorted because it sorta takes the fun out of it ![Sad :(](./images/smilies/icon_e_sad.gif)
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Enigma
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Post subject: Re: Starcraft 2 beta Posted: Wed Mar 10, 2010 2:44 pm |
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Ex-Officer |
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Joined: Mon Jun 23, 2008 2:08 pm Posts: 1429
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A big problem with the game atm is how wide the choke points are.
In starcraft 1 you could easily block off your choke with 1-2 zealots (depending on enemy unit size). In sc2 you need 4-8. This creates a huge problem with early teching and basically forces every protoss to just spam zealots in pvp. It's simply seems impossible to get ranged units up in time before your enemy breaks through your choke with zealot spam.
_________________ Never interrupt your enemy when he is making a mistake.
Enigma.
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Mihir
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Post subject: Re: Starcraft 2 beta Posted: Fri Mar 19, 2010 12:55 am |
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Joined: Thu Jul 23, 2009 5:53 pm Posts: 3405 Location: Netherlands
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![Image](http://icanhasimage.com/images/pw1h54yuk59kttt3u0j.png) Any1 still need? ![Razz :P](./images/smilies/icon_razz.gif)
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